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Guide · Classes & Specs

Frost Mage WotLK Guide

Frost Mage DPS guide for WotLK 3.3.5a: rotation, cooldowns, the 18/0/53 talent build, glyphs, stat priority and BiS gear for ICC and Ruby Sanctum.

Ranged DPSOur build 18/0/53WotLK 3.3.5aIcecrown & Ruby Sanctum

Frost is one of the best burst specs in the game, and it is also the Mage that leveling players like. It plays around Fingers of Frost and Brain Freeze procs, it brings a permanent Summon Water Elemental, and it has Deep Freeze as an extra damage button. In the first raid tiers it is very strong, and it falls off somewhat in the later ones, but it stays a good burst choice.

This guide covers the rotation, the cooldowns and the opener, the talents and glyphs we run, the stats to reach and the mistakes that cost the most. It is written for Icecrown Citadel 25 and Ruby Sanctum on 3.3.5a. The short overview is in the class guide.

1.How the Frost Mage plays

You cast Frostbolt as your main spell, and you decide what to do by how many Fingers of Frost charges you have. With two charges: Frostbolt, Frostbolt, then Frostfire Bolt if Brain Freeze is up, or Deep Freeze. With one charge: Frostbolt, then Frostfire Bolt or Deep Freeze. With no charges: Frostbolt, or Frostfire Bolt when Brain Freeze is active.

Haste is a much more valuable stat for Frost than critical strike, because the Fingers of Frost proc has a fixed chance on each cast, so more casts mean more procs. That is why Frost is a spec about the number of spells you cast, and about keeping your pet alive.

2.Rotation and priorities

What you do with each number of charges
  1. Two Fingers of FrostFrostbolt, Frostbolt, then Frostfire Bolt with a Brain Freeze proc, or Deep Freeze.
  2. One Fingers of FrostFrostbolt, then Frostfire Bolt or Deep Freeze.
  3. No chargesFrostbolt, or Frostfire Bolt if Brain Freeze is active.
  4. The openerUse a potion before the pull, then Frostbolt, Mirror Image and Icy Veins, and follow the priorities above.

Summon your Water Elemental with your buffs up, because its stats are kept when it is summoned. The Glyph of Eternal Water makes it permanent, so it is a good glyph in raids.

3.Cooldowns and raid utility

Frost has a strong burst, and it plays around a few cooldowns.

Icy Veins3 min

Your main damage cooldown. Use it with your trinket procs and Bloodlust.

Mirror Image3 min

Creates copies of you that cast at the target. The guides we read use it in the opener.

Summon Water Elemental3 min

Your pet. With the glyph it is permanent, so summon it when your buffs are up.

Deep Freeze30 sec

A stun with damage, and it needs a Fingers of Frost charge. Use it as part of the rotation above.

Ice Barrier30 sec

Absorbs damage for a while. A good safety tool.

Blink15 sec

Moves you a short distance, for the fights with movement.

4.Talents and glyphs

Our recommended Frost build is the 18/0/53 in the calculator, built around Deep Freeze, Fingers of Frost, Brain Freeze, Enduring Winter, Chilled to the Bone and Ice Barrier.

The major glyphs are Eternal Water, Frostbolt and Molten Armor.

Builds in our calculator
18/0/53 PvE Frost
The talents that define this spec
Deep Freeze

Stuns the target for 5 sec. Only usable on Frozen targets. Deals 1469 - 1741 damage to targets permanently immune to stuns.

Fingers of Frost

Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.

Brain Freeze

Your Frost damage spells with chilling effects have a 15% chance to cause your next Fireball or Frostfire Bolt spell to be instant cast and cost no mana.

Enduring Winter

Increases the duration of your Summon Water Elemental spell by 15 sec and your Frostbolt spell has a 100% chance to grant up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec. This effect cannot occur more often than once every 6 sec.

Chilled to the Bone

Increases the damage caused by your Frostbolt, Frostfire Bolt and Ice Lance spells by 5% and reduces the movement speed of all chilled targets by an additional 10%.

Ice Barrier

Instantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spells will not be delayed by damage.

The major glyphs we run
Glyph of Eternal Water

Your Summon Water Elemental now lasts indefinitely, but your Water Elemental can no longer cast Freeze.

Glyph of Frostbolt

Increases the critical strike chance of your Frostbolt spell by 5%.

Glyph of Molten Armor

Your Molten Armor grants an additional 20% of your spirit as critical strike rating.

5.Stats, gems and gear

Your priority is hit, then spell power, then haste, then critical strike. Haste is a much more valuable stat than critical strike for Frost, for the reason above.

The best items are in the BiS list below.

Best races
Horde: Trollrace

Berserking (+20% cast haste for 10s) is a big burst window for Fire and Arcane. Blood Elf trades that for Arcane Torrent — mana back plus an AoE silence.

Alliance: Gnomerace

Expansive Mind (+5% maximum mana) helps mana longevity on long fights, and Escape Artist is handy utility. Human (The Human Spirit) is the minor alternative.

Best items right now (PvE Frost build)
Main hand

Frozen Bonespike

Off hand

Sundial of Eternal Dusk

Ranged

Corpse-Impaling Spike

Trinket

Phylactery of the Nameless Lich

Trinket

Charred Twilight Scale

Head

Sanctified Bloodmage Hood

Chest

Robe of the Waking Nightmare

6.Common mistakes

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The mistakes that cost the most

• Wasting your Fingers of Frost charges on the wrong spell.
• Summoning the Water Elemental without your buffs up.
• Playing for critical strike instead of haste.
• Not using Frostfire Bolt when Brain Freeze is active.
• Forgetting to use a potion and your cooldowns in the opener.

7.On the bosses

Frost is a strong burst spec, and it is good on any fight where you have steady casts. A few notes:

Lady Deathwhisper

Use your burst on the add waves, and keep your Water Elemental alive.

Blood Prince Council

Stay mobile, and use Frostfire Bolt on Brain Freeze procs.

Sindragosa

Use your burst on the ground phases, and keep your Ice Barrier ready for the air phases.

Lich King

Keep casting through the transitions, and keep your pet alive. See the Lich King guide.

8.Questions people ask

Is Frost good for raiding?

Yes, as a burst spec. It is strongest in the early tiers and falls off a little later, but it stays a good choice.

Why is haste better than critical strike?

Because Fingers of Frost has a fixed chance per cast, so more casts mean more procs.

Should I use the Water Elemental glyph?

Yes. It makes the Water Elemental permanent.

When should I use Deep Freeze?

When you have a Fingers of Frost charge and it is off cooldown, as in the rotation above.

9.Keep going