Frost Mage Talent Build & Glyphs
The 18/0/53 Frost Mage build for WotLK 3.3.5a, point by point. It is already loaded in the calculator below, so you can change a talent, try another build or copy a link to share it.
- 18/0/53 main build
- 1 build
- Glyphs included
- Free · no login
Class Armory
3.3.5a · LEVEL 80
Save, share & build options
Click to add · Right-click or Shift-click to remove. On touch screens, select a talent and use + / −.
Major Glyphs
Minor Glyphs
Glyph recommendations aren't compiled yet for this build — the talent split above is still fully real and verified against actual WotLK 3.3.5a game data.
About the Frost Mage build
Frost Mage is an 18/0/53 build: fifty-three points in Frost and eighteen in Arcane. The spec is defined by Deep Freeze, Fingers of Frost, Brain Freeze, Enduring Winter, Chilled to the Bone and Ice Barrier. There is one build in the calculator, and the three major glyphs are Eternal Water, Frostbolt and Molten Armor.
- 18/0/53main build
- 1build to compare
- 6glyphs
- 71points at level 80
Every talent in the main Frost Mage build
This is the 18/0/53 build, talent by talent, with what each one does at the rank the build takes. Talents are listed from the top of each tree to the bottom. The Fire tree gets no points in this build.
Arcane18 points
| Talent | Rank | What it does at this rank |
|---|---|---|
| Arcane Subtlety | 2/2 | Reduces the chance your helpful spells and damage over time effects will be dispelled by 30% and reduces the threat caused by your Arcane spells by 40%. |
| Arcane Focus | 3/3 | Increases your chance to hit and reduces the mana cost of your Arcane spells by 3%. |
| Arcane Concentration | 5/5 | Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
| Spell Impact | 3/3 | Increases the damage of your Arcane Explosion, Arcane Blast, Blast Wave, Fire Blast, Scorch, Fireball, Ice Lance and Cone of Cold spells by an additional 6%. |
| Student of the Mind | 1/3 | Increases your total Spirit by 4%. |
| Focus Magic | 1/1 | 6% of base mana · 30 yd range · Instant castIncreases the target's chance to critically hit with all spells by 3%. When the target critically hits the caster's chance to critically hit with spells is increased by 3% for 10 sec. |
| Torment the Weak | 3/3 | Your Frostbolt, Fireball, Frostfire Bolt, Pyroblast, Arcane Missiles, Arcane Blast, and Arcane Barrage abilities deal 12% more damage to snared or slowed targets. |
Frost53 points
| Talent | Rank | What it does at this rank |
|---|---|---|
| Improved Frostbolt | 5/5 | Reduces the casting time of your Frostbolt spell by 0.5 sec. |
| Ice Floes | 3/3 | Reduces the cooldown of your Frost Nova, Cone of Cold, Ice Block and Icy Veins spells by 20%. |
| Ice Shards | 3/3 | Increases the critical strike damage bonus of your Frost spells by 100%. |
| Elemental Precision | 3/3 | Reduces the mana cost and increases your chance to hit with Frost and spells by 3%. |
| Piercing Ice | 3/3 | Increases the damage done by your Frost spells by 6%. |
| Icy Veins | 1/1 | 3% of base mana · Instant · 3 min cooldownHastens your spellcasting, increasing spell casting speed by 20% and reduces the pushback suffered from damaging attacks while casting by 100%. Lasts 20 sec. |
| Arctic Reach | 2/2 | Increases the range of your Frostbolt, Ice Lance, Deep Freeze and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%. |
| Frost Channeling | 3/3 | Reduces the mana cost of all spells by 10% and reduces the threat caused by your Frost spells by 10%. |
| Shatter | 3/3 | Increases the critical strike chance of all your spells against frozen targets by 50%. |
| Cold Snap | 1/1 | Instant · 8 min cooldownWhen activated, this spell finishes the cooldown on all Frost spells you recently cast. |
| Winter's Chill | 3/3 | Increases your chance to critically hit with Frostbolt by an additional 3% and gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance spells will critically hit the target by 1% for 15 sec. Stacks up to 5 times. |
| Ice Barrier | 1/1 | 21% of base mana · Instant cast · 30 sec cooldown · Instantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spells will not be delayed by damage. |
| Arctic Winds | 5/5 | Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%. |
| Empowered Frostbolt | 2/2 | Increases the damage of your Frostbolt spell by an amount equal to 10% of your spell power and reduces the cast time by 0.2 sec. |
| Fingers of Frost | 2/2 | Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec. |
| Brain Freeze | 3/3 | Your Frost damage spells with chilling effects have a 15% chance to cause your next Fireball or Frostfire Bolt spell to be instant cast and cost no mana. |
| Summon Water Elemental | 1/1 | 16% of base mana · Instant cast · 3 min cooldownSummon a Water Elemental to fight for the caster for 45 sec. |
| Enduring Winter | 3/3 | Increases the duration of your Summon Water Elemental spell by 15 sec and your Frostbolt spell has a 100% chance to grant up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec. This effect cannot occur more often than once every 6 sec. |
| Chilled to the Bone | 5/5 | Increases the damage caused by your Frostbolt, Frostfire Bolt and Ice Lance spells by 5% and reduces the movement speed of all chilled targets by an additional 10% |
| Deep Freeze | 1/1 | 9% of base mana · 30 yd range · Instant cast · 30 sec cooldown · Stuns the target for 5 sec. Only usable on Frozen targets. Deals 1469 - 1741 damage to targets permanently immune to stuns. |
Frost Mage glyphs
Major glyphs
Glyph of Eternal WaterYour Summon Water Elemental now lasts indefinitely, but your Water Elemental can no longer cast Freeze.
Glyph of FrostboltIncreases the critical strike chance of your Frostbolt spell by 5%.
Glyph of Molten ArmorYour Molten Armor grants an additional 20% of your spirit as critical strike rating.
Minor glyphs
Glyph of Arcane IntellectReduces the mana cost of your Arcane Intellect and Arcane Brilliance spells by 50%.
Glyph of Slow FallYour Slow Fall spell no longer requires a reagent.
Glyph of Frost WardYou have an additional 5% chance to reflect Frost spells while your Frost Ward is active.
Frost Mage talents FAQ
QWhat is the best Frost Mage talent build in WotLK 3.3.5a?
Our main build is 18/0/53: 18 points in Arcane, 0 in Fire and 53 in Frost. The deepest talents it takes are Deep Freeze, Chilled to the Bone, Brain Freeze and Summon Water Elemental. The calculator on this page loads it, and you can change any point to see what it costs.
QWhich glyphs should a Frost Mage use?
The main build uses Glyph of Eternal Water, Glyph of Frostbolt and Glyph of Molten Armor as major glyphs and Glyph of Arcane Intellect, Glyph of Slow Fall and Glyph of Frost Ward as minor glyphs.
QHow should a Frost Mage split talent points?
Level 80 gives 71 talent points. The main build spends them as 18/0/53 across Arcane, Fire and Frost. There is one build for this spec in the calculator, so the list above is the whole plan.