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WotLK 3.3.5a · Talent build

Balance Druid Talent Build & Glyphs

The 58/0/13 Balance Druid build for WotLK 3.3.5a, point by point. It is already loaded in the calculator below, so you can change a talent, try another build or copy a link to share it.

  • 58/0/13 main build
  • 1 build
  • Glyphs included
  • Free · no login
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Class Armory

WRATH OF THE LICH KING
3.3.5a · LEVEL 80
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Major Glyphs

    Minor Glyphs

      01 / Overview

      About the Balance Druid build

      Balance Druid is a 58/0/13 build: fifty-eight points in Balance and thirteen in Restoration. The spec is defined by Starfall, Eclipse, Earth and Moon, Improved Faerie Fire, Improved Moonkin Form and Typhoon. There is one build in the calculator, and the major glyphs are Focus, Insect Swarm and Starfall.

      • 58/0/13main build
      • 1build to compare
      • 6glyphs
      • 71points at level 80
      03 / Talents

      Every talent in the main Balance Druid build

      This is the 58/0/13 build, talent by talent, with what each one does at the rank the build takes. Talents are listed from the top of each tree to the bottom. The Feral Combat tree gets no points in this build.

      Balance58 points
      TalentRankWhat it does at this rank
      Starlight Wrath5/5Reduces the cast time of your Wrath and Starfire spells by 0.5 sec.
      Genesis1/5Increases the damage and healing done by your periodic damage and healing effects by 1%.
      Nature's Majesty2/2Increases the critical strike chance of your Wrath, Starfire, Starfall, Nourish and Healing Touch spells by 4%.
      Improved Moonfire2/2Increases the damage and critical strike chance of your Moonfire spell by 10%.
      Brambles2/3Damage from your Thorns and Entangling Roots increased by 50% and damage done by your Treants increased by 10%. In addition, damage from your Treants and attacks done to you while you have Barkskin active have a 10% chance to daze the target for 3 sec.
      Nature's Grace3/3All non-periodic spell criticals have a 100% chance to grace you with a blessing of nature, increasing your spell casting speed by 20% for 3 sec.
      Nature's Splendor1/1Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm and Lifebloom spells by 2 sec.
      Nature's Reach1/2Increases the range of your Balance spells and Faerie Fire (Feral) ability by 10%, and reduces the threat generated by your Balance spells by 15%.
      Vengeance5/5Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by 100%.
      Celestial Focus3/3Reduces the pushback suffered from damaging attacks while casting Starfire, Hibernate and Hurricane by 70% and increases your total spell haste by 3%.
      Lunar Guidance3/3Increases your spell power by 12% of your total Intellect.
      Insect Swarm1/18% of base mana · 30 yd range · Instant cast · The enemy target is swarmed by insects, decreasing their chance to hit by 3% and causing 144 Nature damage over 12 sec.
      Improved Insect Swarm3/3Increases your damage done by your Wrath spell to targets afflicted by your Insect Swarm by 3%, and increases the critical strike chance of your Starfire spell by 3% on targets afflicted by your Moonfire spell.
      Moonfury3/3Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.
      Balance of Power2/2Increases your chance to hit with all spells by 4% and reduces your damage taken from all spells by 6%.
      Moonkin Form1/113% of base mana · Instant cast · Shapeshift into Moonkin Form. While in this form the armor contribution from items is increased by 370%, damage taken while stunned is reduced by 15%, and all party and raid members within 100 yards have their spell critical chance increased by 5%. Single target spell critical strikes in this form have a chance to instantly regenerate 2% of your total mana. The Moonkin can not cast healing or resurrection spells while shapeshifted.The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
      Improved Moonkin Form3/3Your Moonkin Aura also causes affected targets to gain 3% haste and you to gain 30% of your spirit as additional spell damage.
      Improved Faerie Fire3/3Your Faerie Fire spell also increases the chance the target will be hit by spell attacks by 3%, and increases the critical strike chance of your damage spells by 3% on targets afflicted by Faerie Fire.
      Wrath of Cenarius5/5Your Starfire spell gains an additional 20% and your Wrath gains an additional 10% of your bonus damage effects.
      Eclipse3/3When you critically hit with Starfire, you have a 100% chance of increasing damage done by Wrath by 10%. When you critically hit with Wrath, you have a 60% chance of increasing your critical strike chance with Starfire by 15%. Effect lasts 15 sec and has a 30 sec cooldown.
      Typhoon1/125% of base mana · 30 yd range · Instant cast · 20 sec cooldownYou summon a violent Typhoon that does 400 Nature damage when in contact with hostile targets, knocking them back and dazing them for 6 sec.
      Force of Nature1/112% of base mana · 30 yd range · Instant cast · 3 min cooldownSummons 3 treants to attack the enemy target for 30 sec.
      Earth and Moon3/3Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon effect, which increases spell damage taken by 13% for 12 sec. Also increases your spell damage by 6%.
      Starfall1/135% of base mana · Instant cast · 1.5 min cooldownYou summon a flurry of stars from the sky on all targets within 30 yards of the caster, each dealing 145 - 167 Arcane damage. Also causes 26 Arcane damage to all other enemies within 5 yards of the enemy target. Maximum 20 stars. Lasts 10 sec. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect.
      Restoration13 points
      TalentRankWhat it does at this rank
      Improved Mark of the Wild2/2Increases the effects of your Mark of the Wild and Gift of the Wild spells by 40%, and increases all of your total attributes by 2%.
      Furor5/5Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form, and you keep up to 100 Energy when you shapeshift into Cat Form, and increases your total Intellect while in Moonkin form by 10%.
      Natural Shapeshifter3/3Reduces the mana cost of all shapeshifting by 30%.
      Omen of Clarity1/1Each of the Druid's damage, healing spells and auto attacks have a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage, healing spell or offensive ability by 100%.
      Master Shapeshifter2/2Grants an effect which lasts while the Druid is within the respective shapeshift form. · Bear form - Increases physical damage by 4% · Cat form - Increases critical strike chance by 4% · Moonkin form - Increases spell damage by 4%Tree of Life form - Increases healing by 4%.
      04 / Glyphs

      Balance Druid glyphs

      Major glyphs

      • Glyph of Focus

        Increases the damage done by Starfall by 10%, but decreases its radius by 50%.

      • Glyph of Insect Swarm

        Increases the damage of your Insect Swarm ability by 30%, but it no longer affects your victim's chance to hit.

      • Glyph of Starfall

        Reduces the cooldown of Starfall by 30 sec.

      Minor glyphs

      • Glyph of Unburdened Rebirth

        Your Rebirth spell no longer requires a reagent.

      • Glyph of Dash

        Reduces the cooldown of your Dash ability by 20%.

      • Glyph of the Wild

        Mana cost of your Mark of the Wild and Gift of the Wild spells reduced by 50%.

      05 / Questions

      Balance Druid talents FAQ

      QWhat is the best Balance Druid talent build in WotLK 3.3.5a?

      Our main build is 58/0/13: 58 points in Balance, 0 in Feral Combat and 13 in Restoration. The deepest talents it takes are Starfall, Earth and Moon, Eclipse and Typhoon. The calculator on this page loads it, and you can change any point to see what it costs.

      QWhich glyphs should a Balance Druid use?

      The main build uses Glyph of Focus, Glyph of Insect Swarm and Glyph of Starfall as major glyphs and Glyph of Unburdened Rebirth, Glyph of Dash and Glyph of the Wild as minor glyphs.

      QHow should a Balance Druid split talent points?

      Level 80 gives 71 talent points. The main build spends them as 58/0/13 across Balance, Feral Combat and Restoration. There is one build for this spec in the calculator, so the list above is the whole plan.

      Want the full picture? Read the Balance Druid guide, check the Balance Druid BiS gear list, or open the talent calculator for any other spec.