Holy Paladin Talent Build & Glyphs
The 51/20/0 Holy Paladin build for WotLK 3.3.5a, point by point. It is already loaded in the calculator below, so you can change a talent, try another build or copy a link to share it.
- 51/20/0 main build
- 3 builds
- Glyphs included
- Free · no login
Class Armory
3.3.5a · LEVEL 80
Save, share & build options
Click to add · Right-click or Shift-click to remove. On touch screens, select a talent and use + / −.
Major Glyphs
Minor Glyphs
Glyph recommendations aren't compiled yet for this build — the talent split above is still fully real and verified against actual WotLK 3.3.5a game data.
About the Holy Paladin build
The Holy Paladin build is a 51/20/0 spread: fifty-one points in the Holy tree for Beacon of Light, Divine Illumination, Holy Shock and Judgements of the Pure, and twenty in the Protection tree for the survivability talents a raid healer leans on. All three builds in the calculator share that split, so the differences are in the last handful of points. That makes Holy the easiest healer to adapt to your raid: you can move between Divine Sacrifice, Improved Lay on Hands and the utility talents without touching the core of the spec.
- 51/20/0main build
- 3builds to compare
- 6glyphs
- 71points at level 80
Holy Paladin builds compared
The calculator above has 3 builds for this spec. Pick one from the Build menu to load it. Every build totals 71 points, and the last column shows what it changes compared with the main build.
| Build | Split | Use it when | What changes |
|---|---|---|---|
| Self-Built main build | 51/20/0 | The all-round choice and the build that loads first. Start here unless your raid leader asks for something specific. | the reference |
| Raid (Divine Sacrifice) | 51/20/0 | The raid-healing baseline for Icecrown Citadel and Ruby Sanctum, with Divine Sacrifice, Divine Guardian and Aura Mastery available for the bosses that ask for them. | Anticipation 0 → 3 Improved Righteous Fury 0 → 3 Stoicism 3 → 0 Toughness 4 → 1 Improved Blessing of Wisdom 0 → 2 Improved Concentration Aura 1 → 0 and 1 smaller changes |
| ICC Toughness (Lay on Hands) | 51/20/0 | The end-game 25-player version. It keeps the raid-cooldown package and takes 2/2 Improved Lay on Hands by dropping Improved Concentration Aura to one point. | Same points and glyphs as the main build. |
Every talent in the main Holy Paladin build
This is the 51/20/0 build, talent by talent, with what each one does at the rank the build takes. Talents are listed from the top of each tree to the bottom. The Retribution tree gets no points in this build.
Holy51 points
| Talent | Rank | What it does at this rank |
|---|---|---|
| Spiritual Focus | 5/5 | Reduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 70%. |
| Healing Light | 3/3 | Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 12%. |
| Divine Intellect | 5/5 | Increases your total Intellect by 10%. |
| Aura Mastery | 1/1 | Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improve the effect of all other auras by 100%. Lasts 6 sec. |
| Illumination | 5/5 | After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to 30% of the base cost of your spell. |
| Improved Lay on Hands | 2/2 | Grants the target of your Lay on Hands spell 20% reduced physical damage taken for 15 sec. In addition, the cooldown for your Lay on Hands spell is reduced by 4 min. |
| Improved Concentration Aura | 1/3 | Increases the effect of your Concentration Aura by an additional 5% and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects. |
| Divine Favor | 1/1 | 3% of base mana · Instant cast · 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance. |
| Sanctified Light | 3/3 | Increases the critical effect chance of your Holy Light and Holy Shock spells by 6%. |
| Holy Power | 5/5 | Increases the critical effect chance of your Holy spells by 5%. |
| Light's Grace | 3/3 | Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec. |
| Holy Shock | 1/1 | Enemy: 20 yd range · 18% of base mana · Friendly: 40 yd range · Instant cast · 6 sec cooldownBlasts the target with Holy energy, causing 314 to 340 Holy damage to an enemy, or 481 - 519 healing to an ally. |
| Holy Guidance | 5/5 | Increases your spell power by 20% of your total Intellect. |
| Divine Illumination | 1/1 | Instant · 3 min cooldownReduces the mana cost of all spells by 50% for 15 sec. |
| Judgements of the Pure | 5/5 | Increases the damage done by your Seal and Judgement spells by 25%, and your Judgement spells increase your casting and melee haste by 15% for 1 min. |
| Infusion of Light | 2/2 | Your Holy Shock critical hits reduce the cast time of your next Flash of Light by 1.5 sec or increase the critical chance of your next Holy Light by 20%. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. |
| Enlightened Judgements | 2/2 | Increases the range of your Judgement of Light and Judgement of Wisdom spells by 30 yards and increases your chance to hit by 4%. |
| Beacon of Light | 1/1 | 35% of base mana · 60 yd range · Instant CastThe target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min. |
Protection20 points
| Talent | Rank | What it does at this rank |
|---|---|---|
| Divinity | 5/5 | Increases all healing done by you and all healing effects on you by 5% |
| Stoicism | 3/3 | Reduces the duration of all Stun effects by an additional 30% and reduces the chance your helpful spells and damage over time effects will be dispelled by an additional 30%. |
| Guardian's Favor | 2/2 | Reduces the cooldown of your Hand of Protection by 2 min and increases the duration of your Hand of Freedom by 4 sec. |
| Divine Sacrifice | 1/1 | 30% of all damage taken by party members within 30 yards is redirected to the Paladin (up to a maximum of 40% of the Paladin's health times the number of party members). Damage which reduces the Paladin below 20% health will break the effect. Lasts 10 sec. |
| Toughness | 4/5 | Increases your armor value from items by 8% and reduces the duration of all movement slowing effects by 24%. |
| Divine Guardian | 2/2 | When Divine Sacrifice is activated, your party and raid members within 30 yards take 20% reduced damage for 6 sec. In addition, increases the duration of your Sacred Shield by 100% and the amount absorbed by 20%. |
| Improved Devotion Aura | 3/3 | Increases the armor bonus of your Devotion Aura by 50% and increases the amount healed on any target affected by any of your Auras by 6%. |
Holy Paladin glyphs
Major glyphs
Glyph of Holy LightYour Holy Light grants 10% of its heal amount to up to 5 friendly targets within 8 yards of the initial target.
Glyph of Seal of WisdomWhile Seal of Wisdom is active, the cost of your healing spells is reduced by 5%.
Glyph of Beacon of LightIncreases the duration of Beacon of Light by 30 sec.
Other major options: Glyph of Divinity, Glyph of Flash of Light.
Minor glyphs
Glyph of Lay on HandsReduces the cooldown of your Lay on Hands spell by 5 min.
Glyph of Sense UndeadDamage against Undead increased by 1% while your Sense Undead ability is active.
Glyph of Blessing of KingsReduces the mana cost of your Blessing of Kings and Greater Blessing of Kings spells by 50%.
Holy Paladin talents FAQ
QWhat is the best Holy Paladin talent build in WotLK 3.3.5a?
Our main build is 51/20/0: 51 points in Holy, 20 in Protection and 0 in Retribution. The deepest talents it takes are Beacon of Light, Infusion of Light, Enlightened Judgements and Divine Illumination. The calculator on this page loads it, and you can change any point to see what it costs.
QWhich glyphs should a Holy Paladin use?
The main build uses Glyph of Holy Light, Glyph of Seal of Wisdom and Glyph of Beacon of Light as major glyphs and Glyph of Lay on Hands, Glyph of Sense Undead and Glyph of Blessing of Kings as minor glyphs. Options for a different fight or gearing are Glyph of Divinity and Glyph of Flash of Light.
QHow should a Holy Paladin split talent points?
Level 80 gives 71 talent points. The main build spends them as 51/20/0 across Holy, Protection and Retribution. The other 2 builds (Raid (Divine Sacrifice) 51/20/0, ICC Toughness (Lay on Hands) 51/20/0) move some of the points, and the table above shows which ones.
QWhich Holy Paladin build should I pick?
Self-Built (51/20/0): The all-round choice and the build that loads first. Start here unless your raid leader asks for something specific. Raid (Divine Sacrifice) (51/20/0): The raid-healing baseline for Icecrown Citadel and Ruby Sanctum, with Divine Sacrifice, Divine Guardian and Aura Mastery available for the bosses that ask for them. ICC Toughness (Lay on Hands) (51/20/0): The end-game 25-player version. It keeps the raid-cooldown package and takes 2/2 Improved Lay on Hands by dropping Improved Concentration Aura to one point.