Retribution Paladin Talent Build & Glyphs
The 11/5/55 Retribution Paladin build for WotLK 3.3.5a, point by point. It is already loaded in the calculator below, so you can change a talent, try another build or copy a link to share it.
- 11/5/55 main build
- 4 builds
- Glyphs included
- Free · no login
Class Armory
3.3.5a · LEVEL 80
Save, share & build options
Click to add · Right-click or Shift-click to remove. On touch screens, select a talent and use + / −.
Major Glyphs
Minor Glyphs
Glyph recommendations aren't compiled yet for this build — the talent split above is still fully real and verified against actual WotLK 3.3.5a game data.
About the Retribution Paladin build
Retribution Paladin is a 11/5/55 build: fifty-five points in the Retribution tree carry the damage, and eleven in Holy plus five in Protection buy the utility you are expected to bring to a raid. Because every Paladin can bring the same buffs, the real decision in this spec is which raid talents you take yourself and which another Paladin already covers. The four builds in the calculator answer that question in different ways: the standard build, an Aura Mastery build, a Divine Guardian utility build and an Aura Mastery build with Vindication.
- 11/5/55main build
- 4builds to compare
- 6glyphs
- 71points at level 80
Retribution Paladin builds compared
The calculator above has 4 builds for this spec. Pick one from the Build menu to load it. Every build totals 71 points, and the last column shows what it changes compared with the main build.
| Build | Split | Use it when | What changes |
|---|---|---|---|
| Self-Built main build | 11/5/55 | Our recommended build: full Retribution damage with the raid utility a normal group expects. | the reference |
| Aura Mastery | 11/5/55 | The default raid build when your group wants Aura Mastery from the Retribution Paladin. The points are the same as the recommended build. | Same points and glyphs as the main build. |
| Divine Guardian | 3/17/51 | A progression utility build. It gives up some personal damage for Divine Guardian and Divine Sacrifice, so it helps a raid that struggles with damage on the tanks. | Divine Intellect 5 → 0 Divinity 0 → 4 Stoicism 0 → 3 Swift Retribution 3 → 0 Divine Guardian 0 → 2 Guardian's Favor 0 → 2 and 4 smaller changes |
| Aura Mastery Vindication | 11/5/55 | Take this when your raid already has an attack-power buff like Improved Blessing of Might but nobody brings the attack-power reduction debuff. Two points move from Improved Blessing of Might into Vindication. | Improved Blessing of Might 2 → 0 Vindication 0 → 2 |
Every talent in the main Retribution Paladin build
This is the 11/5/55 build, talent by talent, with what each one does at the rank the build takes. Talents are listed from the top of each tree to the bottom.
Holy11 points
| Talent | Rank | What it does at this rank |
|---|---|---|
| Seals of the Pure | 5/5 | Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 15%. |
| Divine Intellect | 5/5 | Increases your total Intellect by 10%. |
| Aura Mastery | 1/1 | Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improve the effect of all other auras by 100%. Lasts 6 sec. |
Protection5 points
| Talent | Rank | What it does at this rank |
|---|---|---|
| Divine Strength | 5/5 | Increases your total Strength by 15%. |
Retribution55 points
| Talent | Rank | What it does at this rank |
|---|---|---|
| Benediction | 5/5 | Reduces the mana cost of all instant cast spells by 10%. |
| Improved Judgements | 2/2 | Decreases the cooldown of your Judgement spells by 2 sec. |
| Heart of the Crusader | 3/3 | In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 3%. |
| Improved Blessing of Might | 2/2 | Increases the attack power bonus of your Blessing of Might by 25%. |
| Conviction | 5/5 | Increases your chance to get a critical strike with all spells and attacks by 5%. |
| Seal of Command | 1/1 | 14% of base mana · Instant cast · All melee attacks deal 2 to 3 additional Holy damage. When used with attacks or abilities that strike a single target, this additional Holy damage will strike up to 2 additional targets. Lasts 30 min. · Unleasing this Seal's energy will judge an enemy, instantly causing 2 to 2 Holy damage. |
| Pursuit of Justice | 2/2 | Reduces the duration of all Disarm effects by 50% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects. |
| Sanctity of Battle | 3/3 | Increases your chance to critically hit with all spells and attacks by 3% and increases the damage caused by Exorcism and Crusader Strike by 15%. |
| Crusade | 3/3 | Increases all damage caused by 3% and all damage caused against Humanoids, Demons, Undead and Elementals by an additional 3%. |
| Two-Handed Weapon Specialization | 3/3 | Increases the damage you deal with two-handed melee weapons by 6%. |
| Sanctified Retribution | 1/1 | Increases the damage caused by Retribution Aura by 50% and all damage caused by friendly targets affected by any of your Auras is increased by 3%. |
| Vengeance | 3/3 | Gives you a 3% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell or ability. This effect stacks up to 3 times. |
| The Art of War | 2/2 | Increases the critical strike damage of your Judgement, Crusader Strike and Divine Storm abilities by 10% and when melee attacks critically hit the cast time of your next Flash of Light or Exorcism becomes instant cast. |
| Repentance | 1/1 | 9% of base mana · 20 yd range · Instant cast · 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 1 min, and removing the effect of Righteous Vengeance. Any damage caused will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead. |
| Judgements of the Wise | 3/3 | Your damaging Judgement spells have a 100% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana. |
| Fanaticism | 3/3 | Increases the critical strike chance of all Judgements capable of a critical hit by 18% and reduces threat caused by all actions by 30% except when under the effects of Righteous Fury. |
| Sanctified Wrath | 2/2 | Increases the critical strike chance of Hammer of Wrath by 50%, reduces the cooldown of Avenging Wrath by 60 sec and while affected by Avenging Wrath 50% of all damage caused bypasses damage reduction effects. |
| Swift Retribution | 3/3 | Your Retribution Aura also increases casting, ranged and melee attack speeds by 3%. |
| Crusader Strike | 1/1 | 5% of base mana · Melee Range · Instant cast · 4 sec cooldown · Requires Melee WeaponAn instant strike that causes 75% weapon damage. |
| Sheath of Light | 3/3 | Increases your spell power by an amount equal to 30% of your attack power and your critical healing spells heal the target for 60% of the healed amount over 12 seconds. |
| Righteous Vengeance | 3/3 | When your Judgement and Divine Storm spells deal a critical strike, your target will take 30% additional damage over 8 sec. |
| Divine Storm | 1/1 | 12% of base mana · Melee Range · Instant cast · 10 sec cooldown · Requires Melee WeaponAn instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused. |
Retribution Paladin glyphs
Major glyphs
Glyph of JudgementYour Judgements deal 10% more damage.
Glyph of Seal of VengeanceYour Seal of Vengeance or Seal of Corruption also grants 10 expertise while active.
Glyph of ConsecrationIncreases the duration and cooldown of Consecration by 2 sec.
Other major options: Glyph of Avenging Wrath, Glyph of Exorcism.
Minor glyphs
Glyph of Lay on HandsReduces the cooldown of your Lay on Hands spell by 5 min.
Glyph of Sense UndeadDamage against Undead increased by 1% while your Sense Undead ability is active.
Glyph of Blessing of MightIncreases the duration of your Blessing of Might spell by 20 min when cast on yourself.
Retribution Paladin talents FAQ
QWhat is the best Retribution Paladin talent build in WotLK 3.3.5a?
Our main build is 11/5/55: 11 points in Holy, 5 in Protection and 55 in Retribution. The deepest talents it takes are Divine Storm, Righteous Vengeance, Swift Retribution and Crusader Strike. The calculator on this page loads it, and you can change any point to see what it costs.
QWhich glyphs should a Retribution Paladin use?
The main build uses Glyph of Judgement, Glyph of Seal of Vengeance and Glyph of Consecration as major glyphs and Glyph of Lay on Hands, Glyph of Sense Undead and Glyph of Blessing of Might as minor glyphs. Options for a different fight or gearing are Glyph of Avenging Wrath and Glyph of Exorcism.
QHow should a Retribution Paladin split talent points?
Level 80 gives 71 talent points. The main build spends them as 11/5/55 across Holy, Protection and Retribution. The other 3 builds (Aura Mastery 11/5/55, Divine Guardian 3/17/51, Aura Mastery Vindication 11/5/55) move some of the points, and the table above shows which ones.
QWhich Retribution Paladin build should I pick?
Self-Built (11/5/55): Our recommended build: full Retribution damage with the raid utility a normal group expects. Aura Mastery (11/5/55): The default raid build when your group wants Aura Mastery from the Retribution Paladin. The points are the same as the recommended build. Divine Guardian (3/17/51): A progression utility build. It gives up some personal damage for Divine Guardian and Divine Sacrifice, so it helps a raid that struggles with damage on the tanks. Aura Mastery Vindication (11/5/55): Take this when your raid already has an attack-power buff like Improved Blessing of Might but nobody brings the attack-power reduction debuff. Two points move from Improved Blessing of Might into Vindication.