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Guide · Classes & Specs

Protection Paladin Tank Guide

How to tank as a Protection Paladin in WotLK 3.3.5a: the 969 rotation, pull openers, cooldowns, caps to reach, our 0/56/15 build and boss notes.

TankProtectionOur raid build 0/56/15Perfect off-tank

Straight after the Death Knight, the Protection Paladin is the perfect off-tank. It also works as a main tank, but the Death Knight keeps a slight edge: the life-saving cooldowns from the four-piece Tier 10 bonus, better threat and great AoE pulls. What the Paladin brings is the AoE king toolkit, steady damage reduction, and the support spells that save groups: Hand of Protection, Hand of Sacrifice and Divine Sacrifice.

Our recommended build is 0/56/15 from our talent calculator (open it here). Hover or tap a coloured spell, talent or glyph for its tooltip.

The job in five lines

Keep Righteous Fury on. Keep Holy Shield up all the time. Play the loop, do not spam. Use Divine Protection early and often. Save Hand of Protection and Hand of Sacrifice for the raid.

1.The rotation: the 969

The classic loop is below. The name (969) comes from weaving your spells with the longer cooldowns together with the ones that come back sooner. Done right there is no downtime, you always have aggro, and Holy Shield never drops.

The loop
  1. Holy ShieldAlways active. Never let it drop, because it is your block and your threat.
  2. Shield of RighteousnessYour six-second hit.
  3. JudgementOn the boss. It gives the raid mana and keeps your threat up.
  4. Hammer of the RighteousYour other six-second hit, and your AoE.
  5. ConsecrationFor AoE and filler.
  6. Shield of RighteousnessAnd the loop starts again.
PullSingle target

Avenger's Shield, then Judgement, then Shield of Righteousness and into the loop.

PullAoE

Avenger's Shield, Consecration, Hammer of the Righteous, and then the loop. The Avenger's Shield jumps to three targets and silences all of them with Shield of the Templar.

SealsWhich seal

Seal of Vengeance on a boss (Horde: Seal of Corruption). On a trash pull some tanks use Seal of Command for AoE.

AlwaysRighteous Fury

Keep Righteous Fury up all the time. Without it you do not have the threat. Improved Righteous Fury makes it even better.

TauntsTwo taunts

Hand of Reckoning for one target. Righteous Defense pulls up to three enemies that are attacking a friendly player. The Glyph of Righteous Defense makes both 8% more likely to land.

ControlStun and silence

Hammer of Justice stuns a target. Combine it with the silence from your Avenger's Shield to stop a dangerous cast.

2.Cooldowns: use them, do not save them

Divine Protection3 min

50% less damage for 12 seconds. Use it often and do not keep it "for later". Good for a magic hit or a big physical burst.

Divine Sacrifice2 min

For raid damage. Very useful on bosses with a lot of area damage. Works together with Hand of Sacrifice on another tank.

Divine Plea1 min

With the Glyph of Divine Plea you take 3% less damage while it is active, and you get mana back.

Lay on Hands20 min

Your last button, and a strong one: it heals the target for your maximum health.

Hand of Protection5 min

Not for you: for the raid. It breaks half of the mechanics in Icecrown. See the Icecrown guide.

Hand of Sacrifice2 min

Takes 30% of the damage of a tank or a raid member onto you.

The simple rule

A magic hit or a big physical burst means Divine Protection. Raid damage means Divine Sacrifice. When the next hit could kill you, Ardent Defender is already working in the background.

The talents that make the loop work
Holy Shield

The centre of the whole build: more block, and damage on every block.

Hammer of the Righteous

Your AoE. It hits three targets, which is what makes you the best AoE tank.

Avenger's Shield

Your pull spell: it hits three targets, dazes them, and with the Templar talent it silences them.

Shield of the Templar

Reduces all damage you take by 3% and adds the silence to Avenger's Shield.

Ardent Defender

Passive, but it saves lives: under 35% health you take less damage, and it can bring you back from a killing blow.

Divine Sacrifice

Redirects a part of the raid damage onto you. It is your answer to area damage.

Improved Righteous Fury

More threat and less damage on top of your Righteous Fury.

Blessing of Sanctuary

The Paladin's tank blessing: it reduces the damage that the tank takes and gives some strength and stamina.

The glyphs
Glyph of Seal of Vengeance

Also gives 10 expertise while the seal is active, which helps you reach the expertise cap.

Glyph of Divine Plea

You take 3% less damage while Divine Plea is active.

Glyph of Righteous Defense

Your two taunts are 8% more likely to land.

3.The numbers to reach

540 defensemandatory

Uncrittable. Do not raid tank without it.

Stamina and armornext

A raid tank wants as much armor as possible, and the guides we read aim for 36 thousand or more.

Hit and expertisefor aggro

Enough spell hit that your taunt lands (about 446 rating in the guide we checked), expertise 26 against dodges and 56 against parries.

Blockyour defence

You rely on blocking, so do not stack dodge and parry too much. Block rating and block value are your armor.

Before every raid night
Flask and foodbuffs

A tank flask that adds health, and a stamina food. Do not raid without them.

Auras and blessingsraid buffs

Put Blessing of Sanctuary on yourself and choose your aura with the raid: Devotion Aura gives armor to everyone.

Potionsconsumables

An armor potion for the physical hits, and a healing potion for emergencies.

A shield and a one-handergear

Your shield is your block, and your one-hander decides the size of your Hammer of the Righteous and your Shield of Righteousness.

4.Bosses where the Paladin shines

Lich King

The off-tank job on the Shambling Horrors, with your stuns and cooldowns. Taunt the ghouls when they get low. See the Lich King guide.

Sindragosa

Line up your cooldowns with the Frost Breath, and remember that you take less magic damage with Divine Protection.

Halion

The add tank, or the second tank when the realms split. See the Ruby Sanctum guide.

Anub'arak

Interrupt the Shadow Strike with your stuns. See the Anub'arak plan.

Any ICC boss

Your Hands decide half of Icecrown: see the Paladin cheat sheet in the Icecrown guide.

5.If you remember only five things

  1. Holy Shield never drops.
  2. Play the loop, do not spam.
  3. Use Divine Protection often.
  4. Seal of Vengeance on a boss.
  5. DBM and Omen mean fewer wipes.
!
The same five, in reverse

Letting Holy Shield fall, not using Divine Protection, spamming Consecration with no loop, skipping Judgement, and tanking a boss without the right seal.

6.more