Spellhance Shaman Talent Build & Glyphs
The 19/52/0 Spellhance Shaman build for WotLK 3.3.5a, point by point. It is already loaded in the calculator below, so you can change a talent, try another build or copy a link to share it.
- 19/52/0 main build
- 1 build
- Glyphs included
- Free · no login
Class Armory
3.3.5a · LEVEL 80
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Major Glyphs
Minor Glyphs
Glyph recommendations aren't compiled yet for this build — the talent split above is still fully real and verified against actual WotLK 3.3.5a game data.
About the Spellhance Shaman build
Spellhance is the spell-driven version of Enhancement Shaman. It uses the same 19/52/0 talent core as the standard Enhancement build (the point list is the same) and its identity comes from the weapon imbues, the glyphs and the gear: Windfury Weapon, Flame Shock and Lava Lash are its glyphs. Read the Enhancement page for the shared talents, and use this page when you want the glyph set that goes with a spell-heavy play style.
- 19/52/0main build
- 1build to compare
- 6glyphs
- 71points at level 80
Every talent in the main Spellhance Shaman build
This is the 19/52/0 build, talent by talent, with what each one does at the rank the build takes. Talents are listed from the top of each tree to the bottom. The Restoration tree gets no points in this build.
Elemental19 points
| Talent | Rank | What it does at this rank |
|---|---|---|
| Concussion | 5/5 | Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and Shock spells by 5%. |
| Call of Flame | 3/3 | Increases the damage done by your Fire Totems and Fire Nova by 15%, and damage done by your Lava Burst spell by 6%. |
| Elemental Devastation | 3/3 | Your non-periodic offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. |
| Elemental Focus | 1/1 | After landing a non-periodic critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 40%. |
| Elemental Fury | 5/5 | Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%. |
| Improved Fire Nova | 2/2 | Increases the damage done by your Fire Nova by 20% and reduces the cooldown by 4 sec. |
Enhancement52 points
| Talent | Rank | What it does at this rank |
|---|---|---|
| Enhancing Totems | 3/3 | Increases the effect of your Strength of Earth and Flametongue Totems by 15%. |
| Ancestral Knowledge | 4/5 | Increases your Intellect by 8%. |
| Thundering Strikes | 5/5 | Improves your chance to get a critical strike with all spells and attacks by 5%. |
| Elemental Weapons | 3/3 | Increases the damage caused by your Windfury Weapon effect by 40% increases the spell damage on your Flametongue Weapon by 30% and increases the bonus healing on your Earthliving Weapon by 30%. |
| Shamanistic Focus | 1/1 | Reduces the mana cost of your Shock spells by 45%. |
| Flurry | 5/5 | Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. |
| Improved Windfury Totem | 2/2 | Increases the melee haste granted by your Windfury totem by 4%. |
| Spirit Weapons | 1/1 | Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%. |
| Mental Dexterity | 3/3 | Increases your Attack Power by 100% of your Intellect. |
| Unleashed Rage | 3/3 | Increases your expertise by 9, and increases all party and raid members' attack power by 10% while within 100 yards of the Shaman. |
| Weapon Mastery | 3/3 | Increases the damage you deal with all weapons by 10%. |
| Dual Wield Specialization | 3/3 | Increases your chance to hit while dual wielding by an additional 6%. |
| Dual Wield | 1/1 | Allows one-hand and off-hand weapons to be equipped in the off-hand. |
| Stormstrike | 1/1 | 8% of base mana · Melee Range · Instant cast · 8 sec cooldown · Requires Melee WeaponInstantly attack with both weapons. In addition, the next 4 sources of Nature damage dealt to the target from the Shaman are increased by 20%. Lasts 12 sec. |
| Static Shock | 3/3 | You have a 6% chance to hit your target with a Lightning Shield Orb charge when you deal damage with melee attacks and abilities, and increases the number of charges of your Lightning Shield by 6. |
| Lava Lash | 1/1 | 4% of base mana · Melee Range · Instant · 6 sec cooldownYou charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage. Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue. |
| Mental Quickness | 3/3 | Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell power by an amount equal to 30% of your attack power. |
| Shamanistic Rage | 1/1 | Instant · 1 min cooldownReduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 15% of your attack power. This spell is usable while stunned. Lasts 15 sec. |
| Maelstrom Weapon | 5/5 | When you deal damage with a melee weapon, you have a chance (higher than rank 4) to reduce the cast time of your next Lightning Bolt, Chain Lightning, Lesser Healing Wave, Chain Heal or Healing Wave Spell by 20%. Stacks up to 5 times. Lasts 30 seconds. |
| Feral Spirit | 1/1 | 12% of base mana · 30 yd range · Instant · 3 min cooldownSummons two Spirit Wolves under the command of the Shaman, lasting 45 sec. |
Spellhance Shaman glyphs
Major glyphs
Glyph of Windfury WeaponIncreases the chance per swing for Windfury Weapon to trigger by 2%.
Glyph of Flame ShockIncreases the critical strike damage bonus of your Flame Shock damage by 60%.
Glyph of Lava LashDamage on your Lava Lash is increased by an additional 10% if your weapon is enchanted with Flametongue.
Minor glyphs
Glyph of Renewed LifeYour Reincarnation spell no longer requires a reagent.
Glyph of Water WalkingYour Water Walking spell no longer requires a reagent.
Glyph of Water BreathingYour Water Breathing spell no longer requires a reagent.
Spellhance Shaman talents FAQ
QWhat is the best Spellhance Shaman talent build in WotLK 3.3.5a?
Our main build is 19/52/0: 19 points in Elemental, 52 in Enhancement and 0 in Restoration. The deepest talents it takes are Feral Spirit, Maelstrom Weapon, Mental Quickness and Shamanistic Rage. The calculator on this page loads it, and you can change any point to see what it costs.
QWhich glyphs should a Spellhance Shaman use?
The main build uses Glyph of Windfury Weapon, Glyph of Flame Shock and Glyph of Lava Lash as major glyphs and Glyph of Renewed Life, Glyph of Water Walking and Glyph of Water Breathing as minor glyphs.
QHow should a Spellhance Shaman split talent points?
Level 80 gives 71 talent points. The main build spends them as 19/52/0 across Elemental, Enhancement and Restoration. There is one build for this spec in the calculator, so the list above is the whole plan.